Black Hawk Mines Online Games More than 1.2 billion people are playing games

Black Hawk Reviews - Online Games

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Black Hawk Mines Online Games More than 1.2 billion people are playing games

 

http://reviews.blackhawkmines-online.com/

According to a state of the industry report by Spil GamesMore than 1.2 billion people are playing games worldwide.

comScore data cited by Spil Games says, of those, about 700 million play online games. That amounts to 44 percent of the world’s online population.

“Many people don’t know how big gaming is,” said Oscar Diele, chief marketing officer at Spil Games, a maker of online and mobile games that are mostly targeted at girls.

“Gaming is a huge part of people’s online activities. It’s really mainstream, crossing age and gender boundaries.”

It mashed the data together in a 17-page report that Netherlands-based Spil Games collected research from a variety of sources, including Newzoo, World Population Clock, comScore, eMarketer, Goo Technologies, PopCap, Cisco, SpotXchange, Brightroll, and Akamai.

Spil Games an untapped market reaches itself to lots of girls, counting up to more than 50 million girls through its websites for both online games based on Adobe’s Flash format as well as multiplatform mobile titles based on HTML5.

Diele said in an interview with GamesBeat that developers should make their offerings like TV shows, with cliffhanger moments that keep the audience engaged. He also said that advertisers should start to spend more on video ads within games.

“Not a lot of data is available, and that’s why advertisers don’t spend as much as they should targeting gamers,” Diele said. The majority of Spil Games’ revenue comes from ads.

The data demonstrates that 46 percent of gamers are women and 54 percent are men. And such top categories for boys and men are racing, sports, and action games while for women the top categories for are puzzle, quiz, word, matching, and mahjong games. And the top categories for girls are cooking, dress-up, and pet care games.

With reference to 47 percent of females ages 15 to 24 play games, whilst 54 percent of males do.  On the upper end, 41 percent of females and 37 percent of males over age 45 play games.

Sixty-nine percent said their most common place to play games is on the couch while 57 percent play at home in bed, 41 percent play in front of the TV, 34 percent play on the toilet, 55 percent play waiting for an appointment and lastly 63 percent play as a passenger in a bus, train, or car.

According to comScore, in terms of territories, gaming has spread the world over.  Seventy percent of the online population in Turkey plays games. Fifty-three percent of Brazil’s online population and 62 percent of Argentina’s plays games. And 54 percent of Poland’s population plays online games.

 

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‘Nintendo Land’ has not fulfilled the same role as ‘Wii Sports’, says Iwata

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Nintendo president Satoru Iwata, during an analyst briefing, discussed some of the challenges that the Wii U faces in regards to its competition with Xbox One and PlayStation 4.

 

He specifically talked about how people don’t seem to quite understand the role of the GamePad. “I would say that ‘Nintendo Land’ has not fulfilled the same role as ‘Wii Sports’ did when we bundled it with Wii,” he said, trying to explain why consumers haven’t accepted the GamePad in the alike way they were drawn towards the motion controllers of the previous generation.

 

“Of course, we won’t remain silent and do nothing,” he continued. We are going to release a variety of Wii U software, and with each title, we would like to show how convenient and delightful it is to have the Wii U GamePad controller, and how it changes the gaming experience.” Then he pointed to Pikmin 3 as a game that possibly will fulfill that role.

 

As for third party support, Iwata said Nintendo plans on continuing to developer quality software to sell the console, which will, in turn, draw outside developers in to develop for the platform. In order to do so, however, Nintendo must compete with the ever-growing smartphone and tablet gaming scene. Iwata knows this.

 

“Under these circumstances, we feel that it is important to offer games that are even more polished than before in terms of quality to have consumers buy our products, understand the value that they offer and recommend them to others by word-of-mouth,” he said. “It now requires incredibly high-quality products to satisfy consumers to the level where they feel compelled to recommend them to others; the barriers are indeed higher than before.

 

“We had to push back the releases of some games because it has become more difficult to satisfy the quality standards that we feel are necessary for games to satisfy before they are released. It was not because it took us more time to take advantage of what is unique about the hardware.”

 

Iwata repeatedly stated that there are third party developers actively making games for the Wii U.

 

Lastly, the Nintendo president discussed free-to-play and his company’s take on the model. “The ability to offer software in a digital format has given us greater flexibility in terms of how we offer our products to consumers and how to monetize them. However, we are not planning to offer, for example, Mario or Pokémon games in a free-to-play format.”

 

He is confident that Nintendo holds enough trust amongst consumers to sell more established franchise entries for full game prices, but what about new IPs? “In such circumstances, our current platforms (Nintendo 3DS and Wii U), which give us various monetization options that would not have been possible on past Nintendo platforms, enable us to make propositions in a free-to-play format,” he says.

 

Nintendo has so far focused on our packaged software business, but we are planning to take on the challenge of releasing free-to-play games too. I believe we will be able to make concrete propositions within this fiscal year,” continued Iwata.

 

“On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.”

 

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Gamer proposes with four-hour role-playing game With this game, I thee wed.

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With this game, I thee wed.

There have been many various wedding proposals prepared via video game modifications.  Here is another whole new level of proposal, actually building a game from scratch for the sole purpose of asking for someone’s hand. That’s a new level altogether, romantic indeed.

Marchaka, a Redditor, has a pretty ideal girlfriend a gamer would want to have in Michele, as the two shares a serious love of video games.  That made him think and got then wheels on his head thinking when he decided to pop the question.

Marchaka used VX Ace a $70 role-playing game maker and then he built Michele’s Quest.  Michele’s Quest is a Final Fantasy-style title that consists of four acts and four boss battles.

After successfully completing each act, the player, Michele, Marchaka’s girlfriend, is rewarded with an image showing the location of a real-world key.  Sitting next to the computer Michele played on was a chest with four locks.  When she arrive at the fourth was unlocked, there was a note reading “turn around,” where she saw Marchaka on bended knee with the ring.

Not to any surprise, she said “yes.”

Marchaka has only little programming experience.   It took him over 160 hours to build the game, which is filled with in-jokes, humor and loads of video game references.  And lest you think Marchaka spent the four hours, it took Michele to complete the game standing over her shoulder.  He even managed to plan ahead for that unforeseen event as well.

“We had some guests over and so I tried to downplay it by cooking a big dinner for everyone,” he said. “I spent most of my time in the kitchen but how the place is designed I can see the computer from there. The guests pulled up chairs next to her and chimed in with commentary and jokes…took any tension out of it until the big moment.”

Marchaka’s proposal has resemblance and can make you think back to Gary Hudston’s complicated yet elegant proposal to his then-girlfriend Stephy. Coordinating with the community and team members at Valve, he built a trio of levels for Portal 2 that in the long run led to a proposal voiced by none other than GLaDOS, the game’s AI villain, herself.

Marchaka has made the game available to anyone who wants to play it, as his story of proposal has gone viral.

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The Most Popular Online Games

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Back in the days when internet was new, slow and expensive, online gaming was one of the most common uses of the World Wide Web and up to this day it is still reigns as the most used. Online games are tremendously popular among children, adolescents and even to adults.

Today, you can choose from thousands and thousands of online games. Sounds,graphics, animations and everything about gaming evolved alongside with technology.This one of the reasons why most of the gamers are becoming addicts on playing,maybe the games are also designed to be very addictive.

Almost every games online are addictive, more and more people are drawn in gaming more especially adolescents to the extent that they neglect school, family, friends and even hygiene.

There are online games that are the most popular, some of the leading online games platform are the following.

Yahoo games:

Yahoo! Games has more than 430 online games including more than 100 arcade games, about 30 multi player games, variety of video games, card games, board games and more. For someone to be able to play in Yahoo! Games, one must have a Yahoo I.D. While many of Yahoo! Games are web games that can be played directly on the browse most of Yahoo! Download Games offer a free trial version and a possibility to play online with limited features.

MSN Games

MSN games is a big gaming portal that has both free online games, download games, messenger games and online games that can be played for cash. MSN games offers online games in selection of genres such as puzzles, trivia, card games, board games, arcade games, casino games and pop culture games. Any person can play at MSN games. But the catch is registered members can take part in multi player games and take pleasure in other benefits.

Miniclip

Miniclip is one of the leading and mainly the well-liked gaming portals in the world. Miniclip is a multilingual site available in ten languages including English, French, Spanish, German, Dutch, Romania, Italian, Nihonggo and more. Miniclip has action games such as pool, chess, gin rummy, mahjong and more. All of Miniclip online games can be played directly in the web browser.

Pogo

Pogo is an online gaming portal with hundreds and hundreds of free of charge web games and downloadable games including sport games, card games, action games, etc. Pogo in addition has one of the biggest gamers’ communities online with more than 100,000 players at max out time. Pogo also has about sixteen unique games. Pogo games also include free trial version with partial features.

OnlineGames

OnlineGames offers almost 700 free online games and community forums. Some of OnlineGames exceptional features include selection of pinball games, lots of shooting games and retro games, examples of the games are Frogger, Minesweeper and Pacman. No registration is necessary; Flash/Shockwave or Java plugins are required for the download games.

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DOTA 2: A Review

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Dota 2 is something about 2 groups known as the Radiant and Dire are fighting it out for control. It does not really matter because it has no effect on the actual gameplay overall.  It is a MOBA (Multiplayer Online Battle Arena) game and is more similar to Heroes of Newerth than League of Legends.  But first and foremost be very mindful of the scam rackets for online gamers.

 

Graphics wise, DOTA 2 is actually nice.  Champions were detailed and their appearance can be modified by items that one obtains in game.  Complete set of modifier items can be bought from their mall or if you do not want to buy them you can try to win them in Diretide matches.  Spell effects are varied and diverse.  Don’t forget the minions; they are looking very nice as well.  Scam rackets are looking very nice as well so gamers should be wary of them.

 

 

The game’s graphics have very high potential but the game client is not optimized. The highest settings do not match up to the newest games yet demand an immense amount of resources in comparison.

 

 

DOTA 2 has much more diverse selection of champions with different types of abilities comparing to other MOBA games.  Your three types of skills in other games are; One that hits what you target, one that is fired in a general direction and you have to aim, and one that auto targets.  DOTA 2 is something different because there are champions that have different abilities based on what you used last. Some even have the ability to summon and control additional minions.  This makes this game extra special not to mention that there is just a much better overall selection of champions and you are more likely to find one that is suited for your style.

 

The reason why this game is more like Heroes of Newerth than League of Legends is because it cooldown on abilities are much higher and they are much more of a deciding factor in a game.  Many normal abilities take 8 seconds to have a cooldown in return very few abilities having lower cooldowns.  Those are for normal abilities but when it comes to ultimates it will take for as slow as 20 seconds and for others it takes even 2 minutes.  Minions and towers are quite useless in comparison late game while heroes and abilities are that much more powerful.

 

 

 

 

 

DOTA 2 is the game by far the most visually impressive of the MOBA games and is probably the best of the ones that are available.  This game is very nice.  Heroes in this game are extremely powerful and their abilities and late game items allow them to easily just push through everything if given the chance.  New players may find it hard and complex but once you managed to play the game you will enjoy it.   It is complex because there are numerous strategic elements but this will be very rewarding to those who would learn the mechanics.

 

Be very careful of the scam rackets that are infamous in the internet world, gamers are also being targeted too.  They are most vulnerable for the scammers because they sometimes tend to be careless.

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How technology builds and destroys us

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Have you ever wonder what and how life is without technology?  We must all admit, everyone relies on technology now.  Ever imagine living without your cell phones?  Or living without electricity?

Who amongst us is not thankful for our daily usage of today’s modern technology?  I sure am.  I can do many goods for us definitely.  This modern technology helps us to perform our daily tasks easier.  Life wouldn’t be as we know it if not because of these gadgets and modern tools.  Think of the ancient times and now take a look at how we live at the moment, more comfortable and at ease right?

We could go on all day enumerating the things technology is doing good for us but we have taken for granted the bad things that it do to us.  Now we are slowly noticing them now.  Machines uses up a lot of heat energy as a result we use fuel to contain this need.  In consequence it will then dispose wastes that are turned into smoke.  Smoke pollutes our air giving us unhealthy environment to breathe in, in return causes us to be unhealthy.  Mountainous areas are manufacturing sites now.  Rain forests are being endangered and so are the animals.  Mountains are bare because trees are cut to produce papers and furniture.

Vehicles may bring us to our destination faster but cars and ships or any other transporting vehicles adds to pollution, may it be water, land or air.  Plastic bags are everywhere, and how about radiations that emits from your cell phones, computers or microwaves?  They are harmful to your health.

They are sure help but the fact that it is destroying the environment and even our health is devastating.

Not to mention, it makes us lazy and dependent on machines.  Everything is instant now.  Even food is instant.  What nutrition can we still possibly get from them?

As the technology becomes more advance our tendency is too rely on them all too much and will turn out that all the jobs are taken away from people.

And how about the violence that comes along with technology?  The guns,
bombs, torpedoes, nuclear weapons and etc., or the violence the computer games are teaching all the youngsters?  This one can be pretty nasty, young girls posting naked on the internet, what is the world teaching them?

Technology attempted improve the length and quality of life in which it succeed but it also pave the way for more killings, domestic or health wise.  As much as we can enumerate all the bad warnings technology is doing for us like the good it has done for us.  We can do that but we can only grow tired of it and give up.  Weather pro or against, this is a warning, technology has its consequences.   Like Newton’s law of motion, “”.  A warning has been given to us yet we did not listen.

There is still hope, lets find it together.

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South Korea Online Gaming Addiction Worsen

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From the words itself, addiction, imagine how bad can possibly be? Like many other addiction like alcoholic addiction and drug addiction, gaming addiction is as serious. Many have lost their jobs, their spouses and even their lives for playing online games. They are literally living in the virtual world.

The new choice of evolved now in South Korea, instead of illegal drugs and pills, online games it is. Considering that many gamer deaths stem from exhaustion, deep-vein thrombosis, and other ways that can be prevented by standing up and moving around, gaming is considered to be Korea’s number one problem.

In late July, a 21-year-old online-gaming addict was found dead in his home in Inchon, South Korea. He’d played intensely since graduating from high school, rarely sleeping or leaving his room, according to family members. In 2005 a 28-year-old man collapsed and died from organ failure after playing for 50 hours straight. He had apparently just lost his job because of his online-gaming habit. Both incidents prime suspect is online gaming.

South Korean authorities think that these fatalities are part of a much larger national problem of gaming addiction. Studies showed that more than one in 10 Korean adolescents are at high risk for internet addiction and that one in 20 are already seriously addicted.

A gaming shutdown law is now being implemented in Korea where it aims to demolish the addiction. The idea is, the law would prevent underage gamers from playing online, whether via PC’s, handheld device or in “PC bangs” (gaming arcade) from midnight until 6am. This law is also known as the Cinderella Law. The minors would register their national identification number cards online before they can access the internet. The dilemma is they would probably use someone else’s ID so that they can play maybe of their mothers’ or other family members.

The country thought of another strategy to abolish the online game addiction or at least lessen it. “Cooling Off” system is introduced; this is to regulate the students of the amount of time they spend in playing online games within the 24 hours. Soon the video games addicts in South Korea will have limited hours to play online games. This is also to demolish or stamp out online bullying and to make action towards the escalating number of fatalities due to online game addiction, including suicide.

Cooling off will work like this, their games i\will be switch off after two hours, where they will be given ten minutes to rest, and then they can only log again in once for a maximum two hours in the following 24 hours.

The newest strategy of Korea is this new law where allow parents to communicate with online game providers and set time limits for their children’s online gaming. This comes as South Korea struggles to deal with rampant Internet addiction among young people in South Korea. And only shows how serious this online games addiction truly is. Online game addiction is not a laughing matter; it is as deadly as alcohol and drug addiction.

 

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PopCap fires Plants vs Zombies creator; announces game sequel

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PopCap has two important announcements this week: a sequel for its most popular game and staff layoffs.

 

It has announced the Plants vs. Zombies 2 launch will be on the spring of 2013 and promised new stuff in the game where you combat a horde of zombies by planting stuff.

 

“The sequel to Plants vs. Zombies is expected to launch by late spring 2013, and will include a bevy of new features, settings, and situations, designed to delight the franchise’s tens of millions of fans around the world,” according to PopCap.

 

However, it did not go into details about the platforms where it will be available. It was also unconfirmed if PopCap plans to make the sequel a separate game version or be an update to the current one.

 

PopCap, now a division of EA has released the following statements from two of its game characters regarding the sequel’s release:

 

“Spring is crullest curlie ungood time, and plantz grow dull roots. So, we are meating you for brainz at yore house. No worry to skedule schedlue plan… we’re freee anytime. We’ll find you.”

 

“There was a time we relished a bracing, hearty blend of zombies, in the morning. But first, a brisk shower and some strategic pruning are required. Tomorrow is near!”

 

On the other hand, PopCap offices are not in the mood to celebrate as it was announced on the same day that some of them are going to be laid off, which surprisingly includes the creator of their flagship game himself.

 

Senior game designer George Fan, the brain behind the smash hit game is confirmed to be included in the job cuts in PopCap offices in Ireland and Seattle.

PopCap asserts that reorganization is a must considering the fast-changing game market and that PopCap would do well to invest in new game platforms and expand its market further in Asia.

 

Apparently, if PopCap did not become part of EA, the job cuts could have been worse but choosing some other rip-off over Fan might be a mistake.

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Ouya Brings Back TV Game Console

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Ouya, a USD 99 TV game console project using Android 4.0 has made a stunning debut on the crowdfunding website Kickstarter — hitting a million dollar mark after just 8 hours.

 

The game console is slated for a March 2013 release and the team behind it promise that it will offer a flexible and open gaming environment that the market wants, which will bring back the good old days of console-TV gaming. As of now, the sleek silver and black cube along with its equally cool controller are just on their prototype stage.

 

Ouya founder Julie Uhrman said, “It’s ironic, all the growth in gaming is moving to mobile platforms, we’re seeing a lot of AAA developers leaving their console shops to go to mobile, yet three out of every four dollars is still spent in the living room, a majority of gaming time is still spent on the TV, and if you survey any gamer they’ll tell you their No. 1 platform is the TV.”

 

Ouya is now the fastest project in Kickstarter to reach the million dollar threshold in just 8 hours of going live. The team has initially hoped for USD 950,000 pledges in one month for the consoles to be produced. Support for the project has been huge that as of the time of this writing, barely 3 days of being online, the amount of pledges reached USD 4 million already.

 

“We never anticipated that it would blow up like this,” said the Ouya founder to Black Hawk Reviews – Online Games.

 

Hardware specs for the Ouya console include 8Gb of storage, 1Gb of RAM and NVIDIA Tegra 3 processor which could churn out decent 3D display at 1080 pixels. They don’t sound impressive and particularly powerful when compared to PS3 or Xbox but it’s a pretty good bargain considering the price tag.

 

And although it runs on Android, it should not be expected to be have complete touch-based interface. Ouya will have standard wireless controller that includes 8 action buttons, a D-pad, 2 analog sticks and a touchpad for gesture-based controls.

 

The most appealing thing is that developers could make games for Ouya minus any publishing, retail or licensing fees that usually come with creating a game. That’s because its OS is fully rootable and every console will come with a free SDK pre-loaded on it. In fact, Ouya even welcomes hackers to tinker with the system — something that could also backfire to other consumers who might become targets of fraud.

 

The only condition they require is for developers to have some of the gameplay for free.

 

“Our only requirement is that the gamer have the opportunity to play some aspect of it for free. We don’t like the idea that you pay $60 for a game and feel cheated. We want anybody to have the opportunity to try the game,” Uhrman said.

 

Still, Uhrman is of the opinion that major game publishers might also come on board because their console could give them easy access to an open digital distribution environment — all without reducing their games’ values.

 

The console will also reportedly support game-focused video streaming service, Twitch.tv.

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Black Hawk Reviews – Online Games: Kompu Gacha Games Deem Illegal

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Japan’s Consumer Affairs Agency has decided that a system widely adopted by online game operators on SNS websites (social networking service) violates a law on sales methods.

 

In the said online games called complete gacha (kompu gacha), players could win a rare virtual item or a prize after he buys a specific number of items required.

 

The agency started the probe on the game services following complaints of extremely high payment charges on players of SNS sites like Mobage and Gree.

 

This gaming system was first introduced in online games by SNS last year. Kompu gacha is an advanced level of gacha where players can get rare items after collecting a specific combination of objects available in the games.

 

However, the gacha games have continuously been criticized for banking on the players’ gambling tendencies, especially then the specific item they will get is not known at the time of purchase, which makes it similar to a lottery.

 

The gacha game was supposedly inspired by vending machines that sell small toys inside capsules. But in this case, online players are buying virtual items for hundreds of yen, which they can use in the game, as opposed to physical, real ones.

 


Even though the games are basically free, users still have to pay for the Internet access and for items they want to have like virtual clothing or weapons in order to have more advantage in the game.

 

An association of 6 social game makers that include DeNA and Gree, Renraku Kyogikai might be asked by the agency to stop offering such kompu gacha games. Black Hawk Reviews – Online Games claims that the CAA is preparing to announce the said game practice as illegal and plans to notify the organization representing game makers that it must shut off all kompu gacha games.

 

But while kompu gacha is only one of the many revenue sources of these companies, investors appear anxious and are already pulling out. Social-gaming firms DeNA and Gree both suffered a 20% stock fall since the issue broke out.

 

The online mobile games market in the country is found to have a worth of USD 3.1 billion, with the kompu gacha type of games becoming the main source of profit for the site operators.

 

Continuous growth of gaming trends among the youth is a critical factor which brought the matter up as parents are filing complaints to the CAA after their bills skyrocketed from kompu gacha games. One middle school student accumulated almost USD 5,000 in charges in just one month while a primary school pupil has reportedly spent over USD 1,500 in just 3 days of playing.

 

Japan is not the only nation where children’s computer games are a growing concern. An example in the United States is the case filed against Smurf Village by parents of a kid who accumulated massive bills from app purchases.

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